Also, outside of playing with my family, my opponents are going to have their own models in their own team colors. For one, I have many, many painted BzB teams so it’s easy to select two teams of different colors. But what about when I use these models for Blitz Bowl? I’m not too concerned about it. I’m enjoying DungeonBowl more than I thought I would, so having all the options for my College of Metal team is a fine use of my hobby time. So, why grey and yellows? For the same reason I did my BzB ogres in this color…DungeonBowl integration.ĭungeonBowl’s College of Fire pulls players from the Dwarf, Ogre, and Khorne rosters. I continue to go with the generic metal on the tokens because, as I mentioned in the opening paragraph, sometimes I’ll paint a team with different colors depending on their use and going generic on the tokens allows me to use one set of painted tokens no matter the team colors I use for a given race’s team. My previous Khorne project with this get up has written about a few years back: This option allows me to have that red tie-in to classic Khorne while still having the flexibility to play with other colors on the theme. In an attempt to do something different with Khorne, yet still retain that red and blood motif, I’ve gone with blood colored skin. Why’d I go with different colors? And what’s with those red skin tones? Read on… The BzB Khorne Team is essentially a separate project. Spoiler alert…they don’t use the same team colors. While doing that team, I went ahead and worked on a Blitz Bowl (BzB) team at the same team. In early September, I decided I’d take the new Khorne Team to Chaos Cup (a post on that team is forthcoming).
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